This map is baked from the game's own city model: the same buildings, streets, trees and water you walk through in Slopcouver, drawn from a fixed isometric camera 30° up and cut into tiles. It isn't a photograph, and no AI imagery or Google content is used.
Turn the map a quarter with ⟲ and ⟳ (or twist two fingers): every area is baked from four sides.
Tap a place and Explore here to start the game there. Every starting point was checked in the game: on the ground, dry and outside buildings.
Map data © OpenStreetMap contributors (ODbL) and City of Vancouver Open Data (Open Government Licence – Vancouver). The city model's other sources are listed on the About page.
The map needs JavaScript. Open the game.